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Post by Wolfgang on Feb 19, 2017 19:36:56 GMT -5
Crap! I'm still stuck on the 3rd mission of GTA IV. It involves beating up two punks, chasing a third punk in my car, and then ultimately beating up (or killing) that third punk. I failed over a dozen times because:
1. I get beat up by the first two punks, 2. I keep losing the third punk in my car (I'm really bad at car chases), or 3. Getting killed by that third punk once I catch up to him.
I don't think I'll ever get over this hurdle.
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Post by mikegarrison on Feb 19, 2017 20:40:27 GMT -5
Is GTA one of those "checkpoint" games where you can't save whenever you want? If not, you can grind your way through it by saving after 1), then after 2) and finally after 3).
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Post by Wolfgang on Feb 19, 2017 21:01:21 GMT -5
Is GTA one of those "checkpoint" games where you can't save whenever you want? If not, you can grind your way through it by saving after 1), then after 2) and finally after 3). You can't save within a mission. Those three tasks are included in that one mission. If you fail at any of those tasks, you have to re-do the mission. Can't save inside a mission.
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Post by Wolfgang on Feb 20, 2017 20:08:03 GMT -5
As a response to my GTA IV woes, I bought Uncharted 2, another PS3 game that is considered one of the best for the PS3 platform. It's an Indiana Jones-type game. The good news is that, unlike GTA IV, you can:
1. save the game at any point, and 2. select from among four difficulty levels (Very Easy, Easy, Normal, Hard). (Actually, it may not be "Hard." I just forgot the name of the most difficult level. Obviously, I'm not playing at that level. LOL!)
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Post by mikegarrison on Feb 20, 2017 20:18:38 GMT -5
As a response to my GTA IV woes, I bought Uncharted 2, another PS3 game that is considered one of the best for the PS3 platform. It's an Indiana Jones-type game. The good news is that, unlike GTA IV, you can: 1. save the game at any point, and 2. select from among four difficulty levels (Very Easy, Easy, Normal, Hard). (Actually, it may not be "Hard." I just forgot the name of the most difficult level. Obviously, I'm not playing at that level. LOL!) XCOM (the reboot) has an *amazing* mod called Long War that really expands the game. And significantly increases the difficulty. Anyway, it has four difficulty levels: "Normal", "Classic", "Brutal", "Impossible". ("Classic" refers to the Classic original X-COM game, which was notorious for being very hard. Back then, however, most players expected to lose a lot of the time when they played a video game. These days, it is generally a given in most games that you won't actually lose in single-player mode.)
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Post by Wolfgang on Feb 20, 2017 21:43:04 GMT -5
I don't mind "losing" in video games, but I do want to go through the entire story/journey of the game. It really sucks when I'm stuck in the 4th mission (out of 69) and won't be able to enjoy the experience that the game developers created for me. I suppose this is why I like sports games. It's not mission-oriented and you pretty much experience everything the game offers.
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Post by moderndaycoach on Feb 21, 2017 14:13:16 GMT -5
For fun I recently bought an old game called "Plague Inc." It was designed as a mobile app, so it's pretty limited compared to a real PC game. But it had a few good days of amusement in it. The point of the game is to become a pathogen (like a bacteria, a virus, a parasite, etc.) and destroy all of humanity. Once humans notice you are there, they will start working on a cure. You have to balance being infectious v. being lethal, because if you are too lethal then you will kill off your hosts before you spread. Ideally you get very infectious, spread to everyone in the world, and then turn lethal and kill them all before they can develop a cure. Once you've done it a few times it gets a little mechanistic, but there are a couple of variants that are little more interesting for replay value. For instance, one plague is just a normal virus at first, but you can develop a symptom that turns victims into zombies. After that, even if they develop a cure you can still send your zombie hoards around to kill people (and make more zombies). But the humans start up "Z-com" (good luck, commander!) and you need to fight Z-com. Another infection is a brain worm that you can either use to kill off all of humanity or you can infect all of humanity and mind control them, eventually getting the infected humans to worship the worm as god. They start fighting against the cure. That's also a path to winning. I love this game, it became my go to in the airport and on the plane a couple years ago when traveling. It is almost automatic if I do not have a book I am interested in that the difficulty level is turned all the way up and speed to see how fast I can destroy the world. I even got some other work colleges and/or coaches involved and we race to see who can have the better score, one of our coaches even jokes that the game was set up to simulate how people might actually attempt to do it and have a contingency plan in place. Gotta get that virus airborne!
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Post by Wolfgang on Feb 26, 2017 20:21:47 GMT -5
Uncharted 2 -- a great game!
A really funny aspect of this game -- and other similar games -- is when the game gives you a companion in your journey/adventure. For example, in Uncharted 2, you might be traveling with a skinny woman or a middle-aged guy. What's funny about it is that during your journey, you're asked to incredible fighting, climbing, shooting, etc. tasks as you're faced with one obstacle after another. What's funny is that your companion seems to be equally skilled as you, even if your companion is, as I said, a middle-aged man or a skinny woman. Climb a vertical wall without ropes? No problem. Have a shootout with heavily armed (and armored) guards -- and win? Check. I don't even know why I'm the protagonist when all the characters in the game alongside me seem to be equally capable.
Also, as I'm playing the game and I'm walking around to see what I should do or where I should go next (and sometimes aimlessly and for many many minutes), my companion just stands there waiting for me to do what I have to do. For example, I'm in a room trying to figure what to do next so I walk around from corner to corner, wall to wall, examining stuff. I'm jumping to see if I can reach something or doing a judo roll on the ground and all the while, my companion is just standing there in the middle of the room looking at me like she's a mother watching her young lad tossing about in the playpen. LOL! Well, I guess it's no big deal. I mean, the game is waiting for me to figure out the next move. What's my companion supposed to do?
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Post by mikegarrison on Feb 27, 2017 2:26:02 GMT -5
Uncharted 2 -- a great game! A really funny aspect of this game -- and other similar games -- is when the game gives you a companion in your journey/adventure. For example, in Uncharted 2, you might be traveling with a skinny woman or a middle-aged guy. What's funny about it is that during your journey, you're asked to incredible fighting, climbing, shooting, etc. tasks as you're faced with one obstacle after another. What's funny is that your companion seems to be equally skilled as you, even if your companion is, as I said, a middle-aged man or a skinny woman. Climb a vertical wall without ropes? No problem. Have a shootout with heavily armed (and armored) guards -- and win? Check. I don't even know why I'm the protagonist when all the characters in the game alongside me seem to be equally capable. Also, as I'm playing the game and I'm walking around to see what I should do or where I should go next (and sometimes aimlessly and for many many minutes), my companion just stands there waiting for me to do what I have to do. For example, I'm in a room trying to figure what to do next so I walk around from corner to corner, wall to wall, examining stuff. I'm jumping to see if I can reach something or doing a judo roll on the ground and all the while, my companion is just standing there in the middle of the room looking at me like she's a mother watching her young lad tossing about in the playpen. LOL! Well, I guess it's no big deal. I mean, the game is waiting for me to figure out the next move. What's my companion supposed to do? Companions in games are sometimes amusing. In the Elder Scroll games they seem to come in two flavors -- the kind that will die by running right in front of you when you are launching a fireball or swinging a sword, and the kind that literally can't be killed at all (because they are essential to the game plotline). In Oblivion it was possible to surround yourself with four or five followers, all of whom could not be killed until you finished the quests that they were involved with. All you had to do was start their quests and then fail to finish them. They would follow you around everywhere, basically acting as your entourage of bodyguards. And then there was Trent (Tiffany if you were playing as a woman), your companion in the classic Infocom text adventure Leather Goddesses Of Phobos. Trent comes up with a plan to save Earth, but it requires an eclectic mix of random stuff (ex. a blender, a mouse, etc.). Most of the game you wander around collecting this junk, Trent seems to get killed over and over but somehow survives, and in the end Trent saves Earth by assembling all this stuff into some kind of Rube Goldberg device.
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Post by coachtrex on Mar 1, 2017 21:44:51 GMT -5
As a response to my GTA IV woes, I bought Uncharted 2, another PS3 game that is considered one of the best for the PS3 platform. It's an Indiana Jones-type game. The good news is that, unlike GTA IV, you can: 1. save the game at any point, and 2. select from among four difficulty levels (Very Easy, Easy, Normal, Hard). (Actually, it may not be "Hard." I just forgot the name of the most difficult level. Obviously, I'm not playing at that level. LOL!) LOVED all the Uncharted games...probably won't ever play the last one, as I only have a PS4
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Post by coachtrex on Mar 1, 2017 21:46:04 GMT -5
My oldest plays and loves Disney Infinity...fun games, incredibly forgiving play and being able to constantly switch characters at anytime is fun for all ages.
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Post by vbcoach06 on Mar 2, 2017 17:01:12 GMT -5
As a response to my GTA IV woes, I bought Uncharted 2, another PS3 game that is considered one of the best for the PS3 platform. It's an Indiana Jones-type game. The good news is that, unlike GTA IV, you can: 1. save the game at any point, and 2. select from among four difficulty levels (Very Easy, Easy, Normal, Hard). (Actually, it may not be "Hard." I just forgot the name of the most difficult level. Obviously, I'm not playing at that level. LOL!) LOVED all the Uncharted games...probably won't ever play the last one, as I only have a PS4 The last one only came out for PS4
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Post by Wolfgang on Mar 7, 2017 16:47:24 GMT -5
One of the many great things about Uncharted 2 is the fantastic world they build. It's so beautiful that sometimes, you just want to wander and soak it in instead of continuing on the journey. For example, after Nathan Drake (that's the protagonist, me) wakes up in the little village up in the mountains in Tibet, he's asked to follow a local guide. The village and the scenery are so strikingly beautiful that all I did was just wander around and smell the flowers, so to speak.
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Post by Wolfgang on Mar 10, 2017 16:15:26 GMT -5
I hate the sequel-naming strategy employed by many video game companies. Unless you read Wikipedia, you can't figure out the sequence because they're often counter-intuitive. For example, Call of Duty has many games. One of them is Call of Duty 4: Modern Warfare. You'd assume, wrongly, that the sequel to this game is Call of Duty 5. But nooooooo... It's actually Call of Duty: Modern Warfare 2. LOL! Just Call of Duty, not Call of Duty 5.
And then there's the Madden NFL series. Usually, it's just Madden plus the year (or abbreviated year) of release. For example, Madden 12 is Madden 2012. But for the 2014 version, it's Madden 25, not Madden 14. Apparently, it's the 25th anniversary of the Madden series.
I like it when it's just simply numbered sequentially: 1, 2, 3.
To this day, I get confused as to the order of the Bourne movies: Bourne Identity, Bourne Supremacy, Bourne Ultimatum, Bourne Legacy, and now there's Jason Bourne. And don't get me started on the James Bond series. I can name the titles in groups (based on the actor who portrays Bond), but within any given group, I can't reliably tell you the sequence. Did Moonraker come before The Spy Who Loved Me?
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Post by Deleted on Mar 10, 2017 16:20:55 GMT -5
I hate the sequel-naming strategy employed by many video game companies. Unless you read Wikipedia, you can't figure out the sequence because they're often counter-intuitive. For example, Call of Duty has many games. One of them is Call of Duty 4: Modern Warfare. You'd assume, wrongly, that the sequel to this game is Call of Duty 5. But nooooooo... It's actually Call of Duty: Modern Warfare 2. LOL! Just Call of Duty, not Call of Duty 5. And then there's the Madden NFL series. Usually, it's just Madden plus the year (or abbreviated year) of release. For example, Madden 12 is Madden 2012. But for the 2014 version, it's Madden 25, not Madden 14. Apparently, it's the 25th anniversary of the Madden series. I like it when it's just simply numbered sequentially: 1, 2, 3. To this day, I get confused as to the order of the Bourne movies: Bourne Identity, Bourne Supremacy, Bourne Ultimatum, Bourne Legacy, and now there's Jason Bourne. And don't get me started on the James Bond series. I can name the titles in groups (based on the actor who portrays Bond), but within any given group, I can't reliably tell you the sequence. Did Moonraker come before The Spy Who Loved Me? Re: Madden I'm curious what happens in the 2024-2025 season when they would traditionally call it Madden 25. What do they call the game that year? Re: Bourne The original Bourne trilogy was rather easy since Identity, Supremacy, and Ultimatum were in order alphabetically (unintended, I'm sure). Haven't seen the newer ones. Re: Bond Goldeneye was my favorite Bond, due to the fact that the video game was so awesome.
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