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Post by Wolfgang on Dec 3, 2019 2:08:50 GMT -5
beat the toad thing. i figured out a way to get behind it and wail away Dude, didn't need to know this. Probably the second biggest laugh of the week, second only to tomclen's buttcheek joke.
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Post by Wolfgang on Dec 3, 2019 4:02:49 GMT -5
Shadow of War
Several times, the following has happened to me.
I would dominate and hence, recruit Takra, a Captain, into my army. He's mine. Later, I'd meet Takra's blood brother and kill him (because he's an enemy and standing in my way). A short time later, in the open world where I'm minding my own business, Takra (whose blood brother I killed) shows up out of the blue and says he's no longer in my army. He betrays me. Then, he announces he wants vengeance and comes after my throat.
At least things get interesting once in a while.
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Post by Wolfgang on Dec 3, 2019 18:53:37 GMT -5
Shadow of War
Per the game stats, I'm at 52% completion after 61 hours of play.
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Post by cindra on Dec 3, 2019 19:17:47 GMT -5
Shadow of War Per the game stats, I'm at 52% completion after 61 hours of play. Sounds like good value.
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Post by mikegarrison on Dec 3, 2019 19:26:33 GMT -5
Shadow of War Per the game stats, I'm at 52% completion after 61 hours of play. Sounds like good value. Eh. I've got more than 2500 hours playing Kerbal Space Program. Now *that's* good value.
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Post by mln59 on Dec 3, 2019 19:37:05 GMT -5
Eh. I've got more than 2500 hours playing Kerbal Space Program. Now *that's* good value. what's your percent completion?
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Post by mikegarrison on Dec 3, 2019 20:10:53 GMT -5
Eh. I've got more than 2500 hours playing Kerbal Space Program. Now *that's* good value. what's your percent completion? It's a sandbox game. It has no "completion".
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Post by Wolfgang on Dec 3, 2019 20:48:56 GMT -5
what's your percent completion? It's a sandbox game. It has no "completion". garrison always does this. All games have a "completion." Most (if not all) games have a stats section in the menu. They count all required main missions, collectibles, and singly-generated side missions to calculate completion %. Sure, you can play on and on long after the final mission, but clearly mln59 was asking how much of the game did you finish? Did you do all that was required? Did you skip any minor things here and there?
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Post by mikegarrison on Dec 3, 2019 20:59:40 GMT -5
It's a sandbox game. It has no "completion". garrison always does this. All games have a "completion." Most (if not all) games have a stats section in the menu. They count all required main missions, collectibles, and singly-generated side missions to calculate completion %. Sure, you can play on and on long after the final mission, but clearly mln59 was asking how much of the game did you finish? Did you do all that was required? Did you skip any minor things here and there? This is simply NOT TRUE. What is the "completion" for Minecraft? For that matter, what is the "completion" for Tetris? Early video games were actually not designed with any "victory" at all. Pac-Man, for instance, was never designed to be "completed". (However, due to limitations of hardware at the time, if you cleared 255 screens then it would bug on the 256th, because the counter exceeded the number of bits it could hold. People started treating this as "beating the game".) Nothing is "required" in KSP. There is no victory. There is no "completion %". There is a "career mode" where you start from almost nothing and have to earn money and science in order to proceed on to bigger and bigger rockets, but there is no "finish". You can unlock the entire tech tree, but so what? You can plant a flag on every planet or moon (except the gas giant Jool), but there is no "victory" for that. People set their own goals. In the game forum, for instance, people design "challenges". One of the first and most famous challenges was the "Jool 5", which was to make a single launch from Kerbin, land and plant a flag on all five of Jool's moons, and then return all the Kerbals back to Kerbin. It's a very difficult task, but it can be done (and I've done it). It's just a challenge some guys in a forum gave to each other, however. It's not a "mission" in the sense that you get missions in one of your games.
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Post by Wolfgang on Dec 3, 2019 21:06:08 GMT -5
Yeah, but you just dismissed mln59's question with a simple 'It's a sandbox game. It has no "completion.' Not all sandbox games are like your particular games. By saying "It's a sandbox game," you give the impression that all sandbox games are like that. Not true. All of the games I've been playing recently are sandbox in that they're open world and you can do whatever you want. They have completion%'s.
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Post by mikegarrison on Dec 3, 2019 21:07:28 GMT -5
Yeah, but you just dismissed mln59's question with a simple 'It's a sandbox game. It has no "completion.' Not all sandbox games are like your particular games. By saying "It's a sandbox game," you give the impression that all sandbox games are like that. Not true. All of the games I've been playing recently are sandbox in that they're open world and you can do whatever you want. They have completion%'s. We were not talking about "all games". We were talking about KSP. And KSP literally has no completion or victory conditions. And "open world" is not "sandbox". "Sandbox" actually is a game mode with no goals or victory or completion. Some games that do have campaigns or a plot also have a sandbox mode, but other games are only sandbox.
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Post by Wolfgang on Dec 3, 2019 21:10:08 GMT -5
Yeah, but you just dismissed mln59's question with a simple 'It's a sandbox game. It has no "completion.' Not all sandbox games are like your particular games. By saying "It's a sandbox game," you give the impression that all sandbox games are like that. Not true. All of the games I've been playing recently are sandbox in that they're open world and you can do whatever you want. They have completion%'s. We were not talking about "all games". We were talking about KSP. And KSP literally has no completion or victory conditions. The initial question was about KSP. But you opened it up with a general response, "It's a sandbox game. It has no completion." I don't know why you didn't simply say "KSP has no completion%." You made it sound like all sandbox games have no completion%.
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Post by mikegarrison on Dec 3, 2019 21:20:46 GMT -5
Factorio is *almost* a sandbox game, but in "free play" mode there is a clear goal to launch a satellite into orbit. Once you do that the game continues (if you want it to), but the game clearly recognizes launching a satellite as "victory".
I've seen some Factorio games where people build banks of hundreds of rockets that can launch a satellite per second. Or they build working virtual computers by using factorio factories as logic circuits. Or whatever else they want to do. But it does have this stated goal that is given at the start of a new freeplay game that says to launch a satellite.
KSP does not even have that. Of course the first thing new players want to do is land a kerbal on Mun. But that's not even an official "mission".
As a later add-on they implemented a "contracts" system where the player is offered contracts to do various things, like plant a flag on Minmus or bring back some rocks from Duna or send a probe to Jool or whatever. But you don't have to accept the contracts. And there is no contract that is the "final mission" where you "win the game".
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Post by mikegarrison on Dec 3, 2019 21:22:18 GMT -5
We were not talking about "all games". We were talking about KSP. And KSP literally has no completion or victory conditions. The initial question was about KSP. But you opened it up with a general response, "It's a sandbox game. It has no completion." I don't know why you didn't simply say "KSP has no completion%." You made it sound like all sandbox games have no completion%. See my edit. It is in fact the definition of sandbox games that they have no "completion" or "victory". That's what it means to be a sandbox game (or for some games, to have a sandbox mode). If a game has a sandbox mode, then it has a sandbox mode. But if it *only* has a sandbox mode, then it is a "sandbox game".
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Post by Wolfgang on Dec 3, 2019 21:24:03 GMT -5
The initial question was about KSP. But you opened it up with a general response, "It's a sandbox game. It has no completion." I don't know why you didn't simply say "KSP has no completion%." You made it sound like all sandbox games have no completion%. See my edit. It is in fact the definition of sandbox games that they have no "completion" or "victory". That's what it means to be a sandbox game (or for some games, to have a sandbox mode). Reading various forums and articles, albeit I skimmed them quickly, there's no consensus on "open world" vs. "sandbox." They seem to be interchangeable.
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