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Post by mln59 on Jan 17, 2020 20:29:35 GMT -5
still working on nioh. stuck on this tough boss, gasha dokuro. i feel that i have a good strategy for the first part but the 2nd phase is kicking my butt.
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Post by bbg95 on Jan 17, 2020 21:43:03 GMT -5
One thing about Red Dead Redemption 2 that I really like is that the protagonist keeps a journal that he updates regularly, complete with illustrations. It does a great job of helping to explain his thoughts and motivations, and it's less intrusive than narration would be. Just a brilliant idea.
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Post by mikegarrison on Jan 17, 2020 22:05:19 GMT -5
One thing about Red Dead Redemption 2 that I really like is that the protagonist keeps a journal that he updates regularly, complete with illustrations. It does a great job of helping to explain his thoughts and motivations, and it's less intrusive than narration would be. Just a brilliant idea. A *lot* of video games include journals that the protagonist keeps. Have you not encountered this before? Typically, reading them is completely optional for the gameplay.
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Post by bbg95 on Jan 17, 2020 22:23:21 GMT -5
One thing about Red Dead Redemption 2 that I really like is that the protagonist keeps a journal that he updates regularly, complete with illustrations. It does a great job of helping to explain his thoughts and motivations, and it's less intrusive than narration would be. Just a brilliant idea. A *lot* of video games include journals that the protagonist keeps. Have you not encountered this before? Typically, reading them is completely optional for the gameplay. Well, I guess I must be playing different games. I've seen "journals" that are basically a collection of notes (passwords, clues, side quests/tasks that need to be done, etc.). I've yet to encounter one that is nearly as fleshed out as this in terms of internal thoughts. But I'm open to learning of other examples. And yes, it is completely optional in this case as well (the game just pops up a notification when he writes a new entry, but you never have to look at it). Edit: After some Googling, I forgot about God of War. But I just launched it to compare, and it's not the same. That journal is mostly a recap of things that happened. It's not particularly insightful in the way that the RDR2 one is. In RDR2, Arthur does talk about events that happened in missions or people he's met, but he also talks about how he really feels about these people (and himself), expresses misgivings over actions he and the gang have taken both recently and well in the past, and speculates about what will happen in the future. I really haven't seen anything quite like it.
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Post by mikegarrison on Jan 17, 2020 22:53:44 GMT -5
Well, for me an obvious example is Dishonored 2, because I'm currently playing it. Between every mission you sleep in your cabin on a ship and there is a journal on the desk that you can "write" in. If you read the entries, the main character (either Corvo or Emily) talks about what they did, but also talks about their feelings, their backstory, their regrets, yada yada yada. dishonored.fandom.com/wiki/Travel_Log_(Dishonored_2)The thing is, I found it utterly unremarkable because I've seen it in so many other games. Maybe we play different styles of games.
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Post by bbg95 on Jan 17, 2020 22:54:44 GMT -5
Well, for me an obvious example is Dishonored 2, because I'm currently playing it. Between every mission you sleep in your cabin on a ship and there is a journal on the desk that you can "write" in. If you read the entries, the main character (either Corvo or Emily) talks about what they did, but also talks about their feelings, their backstory, their regrets, yada yada yada. dishonored.fandom.com/wiki/Travel_Log_(Dishonored_2)Fair enough. I have not played the Dishonored series.
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Post by mikegarrison on Jan 17, 2020 23:01:10 GMT -5
In making a second playthrough, some things are very different just because I know about them. For instance, in the mission I'm doing right now, the guards are out in front of a train station, patrolling around. But in back there is a gang of Howlers (gangsters), trying to set an ambush. I intentionally tripped their ambush, got them to chase me around to the front of the building, and blinked away to a rooftop. The battle between the guards and the gangsters was amusing, including one gangster deliberately running through a "wall of light" and getting incinerated. I checked my stats, and apparently none of these count as kills for me.
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Post by Wolfgang on Jan 18, 2020 0:51:23 GMT -5
In the first few hours of every video game I've ever played, I make a good faith attempt to read the journal entries (as well as any info that show up in the appendices). But at some point when it becomes clear that those entries are not important for the gameplay, I stop reading them. I don't even feel guilty.
In Dishonored, I remember some of the journal entries were pretty interesting but they became a burden after a while.
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Post by bbg95 on Jan 18, 2020 0:53:23 GMT -5
In the first few hours of every video game I've ever played, I make a good faith attempt to read the journal entries (as well as any info that show up in the appendices). But at some point when it becomes clear that those entries are not important for the gameplay, I stop reading them. I don't even feel guilty. In Dishonored, I remember some of the journal entries were pretty interesting but they became a burden after a while. Yeah, maybe in RDR 2, it's the quality of the journal rather than the existence of it that stands out to me. I actually look forward to new entries.
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Post by Wolfgang on Jan 18, 2020 0:54:31 GMT -5
In Dying Light, after 4 playthroughs, I realized (in my current 5th playthrough) that I can break windows to get inside locked shacks and buildings. LOL! In my earlier playthroughs, I'd encounter these locked buildings and I can see chests, cabinets, and craft parts inside for looting. I just thought the shack would either eventually open up during a future mission or the developers forgot to "unlock" those buildings. LOL!
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Post by mikegarrison on Jan 18, 2020 7:34:38 GMT -5
A lot of games have the good/bad endings, or the good/med/bad endings. Dishonored 2, however, has a crazy number of endings. It all depends on who you kill, who you save, what the chaos is, and even more. Besides the kill/non-lethal choices you get in most missions, there is one mission where you can choose to side with the Howlers or the Overseers. Whichever one you choose either becomes the new ruler of Serkonos or else becomes the power behind the throne, advising the (fake) Duke. Or you can avoid siding with either one, in which case they share the power. Or you can eliminate both of them. If you also kill the Duke, that leaves none of the potential rulers of Serkonos alive, and either it ends up in total anarchy or Corvo becomes the Duke! However....
Corvo can only become the Duke of Serkonos if Emily is the Empress and he is alive. Depending on other choices, if you are playing as Corvo you can choose not to revive Emily at all and take the imperial throne for yourself! Or, if Emily, you can choose to not revive Corvo.
You can also choose to kill your allies Anton Sokolov and/or Megan Foster (aka Billie Lurk). I understand that if you do this any time until the start of the final mission, it's instant "game over". But if you wait until the start of the final mission, you can kill either or both of them. Not sure why you would want to kill Anton, really, but Billie Lurk helped kill Jesimine. So I think you even get a special achievement for avenging her death.
Also, the final scenes in the endings can show various other characters too depending on what you did with them.
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Post by mln59 on Jan 18, 2020 13:44:29 GMT -5
still working on nioh. stuck on this tough boss, gasha dokuro. i feel that i have a good strategy for the first part but the 2nd phase is kicking my butt. just beat this guy. took 4 attempts today. moving forward.
and check out this trailer for doom eternal...might buy this game right when it comes out
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Post by mln59 on Jan 18, 2020 15:50:44 GMT -5
reached another boss on nioh
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Post by mln59 on Jan 18, 2020 17:13:29 GMT -5
reached another boss on nioh the bosses in this game take so long to beat. it's going to take hours of trying to figure out this next one.
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Post by mikegarrison on Jan 18, 2020 23:29:15 GMT -5
Oh man, I just found out that the level I'm playing right now was WAY easier than I realized the first time I played it. The first time I hunted all over for some lenses that would ruin an optical machine. Then I fought and subdued the main target. Then I carried her to the machine and operated it on her. But this time I went straight to the lenses (because I knew where they were). I installed them in the machine and noticed that there was a prompt to use it. So I did, and my target was teleported into the machine and insta-neutralized. There had been no need to fight her and then carry her unconscious body to the machine the first time!
Bonus -- doing this knocks out almost every other enemy in the level!
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